To appear
Kantola, V., Tiitta, S., Mehto, K. and Kankainen, T.(2007). Using Dramaturgical Methods to Gain More Dynamic User Understanding in User-centered Design. To appear in Creativity and Cognition 2007. [pdf] © ACM, (2007). This is the author’s version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The defi nitive version was published in Creativity and Cognition, {Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition} http://doi.acm.org/10.1145/1254960.1254985.
Jacucci, G., Oulasvirta, A., & Salovaara, A. (to appear). Active construction of experience through multimedia: a field study with implications for recording and sharing. To appear in Personal and Ubiquitous Computing Special Issue on Memory and Sharing of Experiences. [SPRINGER LINK]
Kurvinen, E., Koskinen, I., Battarbee, K. (to appear). Prototyping social interaction. To appear in Design Issues.
Kurvinen, E., Lähteenmäki, M., Salovaara, A., Lopez F. (to appear). Are You Alive? Sensor Data as a Resource for Social Interaction. Journal of Knowledge, Technology & Policy, Vol 20, No 1.
2007
Oulasvirta, A., & Sumari, L. (2007). Mobile kits and laptop trays: Managing multiple devices in mobile information work. In Proceedings of the SIGCHI conference on human factors in computing systems (CHI'07), ACM Press, New York.
Salovaara, A. (2007). Appropriation of a MMS-based comic creator: From system functionalities to resources for action. In Proceedings of the SIGCHI conference on human factors in computing systems (CHI'07), ACM Press, New York.
Jacucci, G., Oulasvirta, A., Ilmonen, T., Evans, J., & Salovaara, A. (2007). CoMedia: Mobile group media for active spectatorship. In Proceedings of the SIGCHI conference on human factors in computing systems (CHI'07), ACM Press, New York.
Oulasvirta, A., Petit, R., Raento, M., & Tiitta, S. (2007). Inferring and acting upon mobile awareness cues. Human-Computer Interaction.
Nurminen,A., & Oulasvirta, A. (2007). Designing interactions for navigation in 3D mobile maps. In L. Meng, A. Zipf, S. Winter (Eds.), Mobile Maps, Springer.
2006
Macaulay, C., G. Jacucci, S. O'Neill, T. Kankainen and M. Simpson. (2006). The emerging roles of performance within HCI and interaction design. In Interacting with Computers, 6 (2006), Elsevier, pp.942-955.
Jacucci, G., Salovaara, A., Oulasvirta, A., Ilmonen, Tommi, I., Evans, J. (2006). CoMedia: Integrating Context Cues into Mobile Group Media for Spectators. November 20-21, 2006. The 3rd International Conference on Enactive Interfaces, Montpellier (France).
Giaccardi, E., Jacucci, G., Cash, D., Lievrouw, L., Helgeson, B., Wagner, I. (2006). "ParticipART": Art Track Exhibition of the Participatory Design Conference 2006. In Proceedings of the PDC2006, ACM Press.
Oulasvirta, A., & Saariluoma, P. (2006). Surviving task interruptions: Investigating the implications of long-term working memory theory. International Journal of Human-Computer Studies. [pdf]
Oulasvirta, A. (2006). Studies of human working memory in interrupted human-computer interaction. Doctoral Thesis. Research Reports no. 38, Department of Psychology, University of Helsinki. [Abstract]
Kurvinen, E, & Oulasvirta, A. (2006). Tietoympäristö verkottuu ja viestii. Kuinka ubiikkiin pääsee. Tiedosta 1/2006, s. 8-9.
Mehto, K., Kantola, V., Tiitta S., Kankainen, T. (2006). Interacting with user data – Theory and examples of drama and dramaturgy as methods of exploration and evaluation in user-centered design. Interacting with Computers. Volume 18, Issue 5, September 2006, Pages 977-995. Elsevier. [Elsevier DL]
Salovaara, A., Jacucci, G., Oulasvirta, A., Saari, T.,, Kanerva, P., Kurvinen, E., Tiitta, S. (2006). Collective creation and sense-making of mobile media. In Proceedings of the SIGCHI conference on human factors in computing systems (CHI'06), pp. 1211-1220. Montreal, Canada, April 21-27. New York, NY: ACM Press. [Draft PDF] (500 kB) [ACM DL]
Salovaara, A., Oulasvirta, A., Jacucci, G. (2006). "The panopticon": a method for observing inter-group interactions. A position paper presented in CHI'06 workshop on Reality testing: HCI challenges in non-traditional environments. [PDF] (350 kB)
2005
Koskinen, I., Kurvinen, E. (2005) Mobile multimedia and users: On the domestication of mobile multimedia. Telektronikk 3/4, 2005.
Jacucci, G, Salovaara, A. (2005). Mobile media sharing in large-scale events - beyond MMS, Interactions November + December 2005, 32-35, ACM Press. [ACM DL]
Jacucci, C., Jacucci, G., Wagner, I., Psik, T. (2005). A Manifesto for the Performative Development of Ubiquitous Media. Accepted for publication in Critical Computing, Between Sense and Sensibility, The Fourth Decennial Aarhus Conference Aarhus, Denmark 20-24 August 2005, Pp 19 - 28, ACM Press.
Sarvas, R., Oulasvirta, A., & Jacucci, G. (2005). Building social discourse around mobile photos--A systemic perspective. A full paper to appear in Proceedings of Mobile HCI 2005, September 19-22, Salzburg, Austria, ACM Press. [PDF] (1.4 MB)
Kurvinen, E., Lähteenmäki, M. Salovaara, A., Lopez, F. (2005). Are you alive? Sensor data as resource for social interaction. A full paper presented in DPPI2005 conference.
Salovaara, A., Kurvinen, E., Jacucci, G. (2005). On space and place in mobile settings. A position paper accepted to INTERACT2005 conference workshop W12 on Space, place and experience in Human-computer interaction. [PDF] (210 kB).
Salovaara, A., Petri Mannonen (2005). Use of future-oriented information in user-centered product concept ideation. In Proceedings of the IFIP TC13 International Conference on Human-Computer Interaction (Interact 2005). Published in Lecture Notes in Computer Science 3585 (LNCS), pp. 727-740. Rome, Italy, September 12-16. Berlin: Springer-Verlag. [Draft PDF] (249 kB) [Springer LINK].
Salovaara, A., Johnson, M., Toiskallio, K., Tiitta, S., Turpeinen, M. (2005). Creative playmakers and their motivations in four multiplayer game communities. In Proceedings of the ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE2005), Short papers, pp. 334-337. Valencia, Spain, June 15-17. New York, NY: ACM Press. [PDF] (82 KB).
Jacucci, G., Oulasvirta, A., Psik, T., Salovaara, A., & Wagner, I. (2005). Augmented reality painting and collage: Evaluating tangible interaction in a field study. A full paper to appear in Proceedings of INTERACT'05, September 2005, Rome, Italy. [PDF] (0.2 MB)
Oulasvirta, A., Tamminen, S., Roto, V., and Kuorelahti, J. (2005). Interaction in 4-second bursts: The fragmented nature of attentional resources in mobile HCI. Proceedings of the 2005 SIGCHI Conference on Human Factors in Computing Systems (CHI 2005), ACM Press, pp. 919-928. [PDF] (0.6 MB)
Roto, V., & Oulasvirta, A. (2005). Need for non-visual feedback with long response times in mobile HCI. In Proceedings of WWW2005, ACM Press, pp. 775-781. [PDF] (0.3 MB)
Oulasvirta, A., Nivala A-M., Tikka, V., Liikkanen, L., & Nurminen, A. (2005). Understanding users’ strategies with mobile maps. Accepted to Mobile Maps 2005 Workshop, to be held in conjuction with Mobile HCI 2005, 19th September, Salzburg, Austria. [PDF] (0.5 MB)
Raento, M., & Oulasvirta, A. (2005). Privacy management for social awareness applications. In Proceedings of 1st Workshop on Context Awareness for Proactive Systems (CAPS 2005), HIIT Publications 2005-1, pp. 105-114. [HIIT publication] (8.7 MB)
Kankainen, T., Mehto, K., Kantola, V. & Tiitta, S. (2005) Interactive drama and user centered product concept design. Poster in Design for User eXperience conference, San Francisco. [PDF] (0.2 MB) [Poster] (0.3 MB)
Tiitta, S., Mehto, K., Kankainen, T. & Kantola, V. (2005) Drama and user-centered methods in design. Include 2005, International conference on inclusive design, London. [PDF] (0.1 MB)
Oulasvirta, A., Raento, M., & Tiitta, S. (2005). ContextContacts: Re-designing SmartPhone's Contact Book to support mobile awareness and collaboration. A full paper to appear in Proceedings of Mobile HCI 2005, September 19-22, Salzburg, Austria, ACM Press. [PDF] (0.4 MB)
Jacucci, G., Oulasvirta, A., Salovaara, A., & Sarvas, S. (2005). Supporting the shared experience of spectators through mobile group media. A full paper accepted to Proceedings of GROUP 2005, ACM Press. [PDF] (0.4 MB)
Oulasvirta, A., Tamminen, S., & Höök, K. (2005). Comparing two approaches to context: Realism and Constructivism. A short paper to appear in Proceedings of Critical Computing 2005, Aarhus, August 2005, Denmark, ACM Press. [PDF] (0.2 MB)
Oulasvirta, A. (in press). The fragmentation of attention in mobile interaction, and what to do with it. interactions, Nov-Dec 2005. [PDF] (0.5 MB)
Oulasvirta, A. (2005). Grounding the innovation of future technologies. Human Technology, 1 (1), 58-75. [human technology] (0.7 MB)
Raento, M., Oulasvirta., A., Petit, R., & Toivonen, H. (2005). ContextPhone: A prototyping platform for context-aware mobile applications. IEEE Pervasive Computing Special Issue on Smartphone, 4 (2), 51-59. [PDF] (1.0 MB)
Oulasvirta, A., Kärkkäinen, L., & Laarni, J. (2005). Expectations and memory in link search. Computers in Human Behavior, 21 (5), 773-789 [PDF] (0.7 MB)
2004
Tamminen, S., Oulasvirta, A., Toiskallio, K., & Kankainen, A. (2004). Understanding mobile contexts. Personal and Ubiquitous Computing, 8 (2), 135-143. [PDF] (0.3 MB)
Salovaara, A. (2004). Proactive Reasoning in Mobile HCI: Tackling Uncertainty and Appropriate Task Support. HIIT Technical Report 2004-2. [PDF] (219 kB)
Oulasvirta, A., Kärkkäinen, L., & Laarni, J. (2004). Expectations and memory in link search. To appear in Computers in Human Behavior, Elsevier. [PDF] (0.7 MB)
Rantanen, M., Oulasvirta, A., Blom, J., Tiitta., S., and Mäntylä, M. (2004). InfoRadar: Group and public messaging in mobile context. A full paper in NordiCHI’04, November 2004, Tampere, Finland. [PDF] (0.3 MB)
Oulasvirta, A. (2004) Human-computer interaction in mobile context: a cognitive resources perspective. Licentiate Thesis, Cognitive Science, Department of Psychology, University of Helsinki. Current status: proposed to be accepted with honors by reviewers Christina Krause (cogsci, UH) and Marko Nieminen (HUT). [Link to E-Thesis archive>>]
Oulasvirta, A., & Salovaara, A. (2004). A cognitive meta-analysis of design approaches to interruptions in intelligent environments. Proceedings of the 2004 Conference on Human Factors in Computing Systems, Austria, Vienna, ACM Press, pp. 1155-1158. [Draft PDF] (0.1 MB) [Final version from ACM/DL]
Kurvinen, E., & Oulasvirta, A. (2004). Towards socially aware pervasive computing: a turntaking approach. Proceedings of the 2nd International IEEE Conference on Pervasive Computing and Communications, Orlando, Florida, March 2004, pp. 346-351. [PDF] (0.1 MB)
Oulasvirta, A. (2004). Task-processing demands and memory in web interaction: A levels-of-processing approach. Interacting with Computers, 16 , 2, 217-241. [Draft PDF] (0.4 MB)
Oulasvirta, A, & Saariluoma, P. (2004). Long-term working memory and interrupting messages in human-computer interaction. Behavior & Information Technology, 23 (1), 53-64. [PDF] (0.3 MB)
Oulasvirta, A., & Tamminen, S. (2004). Temporal tensions in human-computer interaction. CHI2004 Workshop on Temporal Aspects of Work. [PDF] (0.6 MB)
Oulasvirta, A. (2004). Finding meaningful uses for context-aware technologies: The humanistic research strategy. Proceedings of the 2004 Conference on Human Factors in Computing Systems, Austria, Vienna, ACM Press, pp. 247-254. [PDF] (0.2 MB)
2003
Kankainen, A.,Tiitta, S. (2003). Exploring everyday needs of teenagers related to context-aware mobile services. Proceedings, 19th International Symposium on Human Factors in Telecommunication. Berlin, Germany, December 1-4, 2003, pp. 19-26. [PDF] (0.1 MB)
Tamminen, S., Oulasvirta, A., Toiskallio, K., & Kankainen, A. (2003). Understanding mobile contexts. Proceedings of Mobile HCI 2003, Udine, Italy, 18-35. A revised version accepted to Personal and Ubiquitous Computing. [PDF] (0.4 MB)
Oulasvirta, A., Kurvinen, E., & Kankainen, T. (2003). Understanding contexts by being there: Case studies in Bodystorming. Personal and Ubiquitous Computing 7, 5, 125-134. [PDF] (0.7 MB)
Oulasvirta, A., & Kuoppala, H. (2003). Reducing task-switch errors by user interface design. Proceedings of the 10th International Conference on Human - Computer Interaction, June 22-27, 2003, Crete, Greece. [PDF] (0.1 MB)
Kurvinen, E., & Oulasvirta, A. (2003). Towards social awareness in ubiquitous computing: a turntaking approach. HIIT Technical Reports 2003-1, 13 pages. [Available at www.hiit.fi/publications].
Tiitta, S. (2003). Identifying elderly people's needs for communication and mobility, Include 2003, Helen Hamlyn Research Centre. London, England, March 2003, pp. 266-271. [PDF] (0.1 MB)
Kankainen, A., Oulasvirta, A., Rantanen, M., Tiitta, S., Kankainen, T., & Mäntylä, M. (2003). Arkipäivän läsnä-älyä. Prosessori-lehden tutkimusnumero. [PDF] (0.1 MB)
Oulasvirta, A. (2003). Developing future technologies that support social practices and community building. Proceedings of the Psykocenter Symposium, Jyväskylä, Nov 3.-4., 2003, pp. 177-186. [PDF] (1.0 MB)
2002
Kankainen, A., and Oulasvirta, A. (2002). Design ideas for everyday mobile ubiquitous computing based on qualitative user data. In N. Carbonell and C. Stephanidis (eds.), Universal Access. Theoretical Perspectives, Practice,and Experience. 7th ERCIM Workshop on User Interfaces for All. Lecture Notes in Computer Science 2615. Springer, pp. 458-464. [PDF] (0.1 MB)
Oulasvirta, A., Tiitta, S., & Saariluoma, P. (2002). Keskeiset väestöparametrit ubiquitous computing -tuotekonseptien suunnittelussa (Using population parameters in the design of product concepts for ubiquitous computing). HIIT-Publications 2002-2, 48 pages. [Available at www.hiit.fi/publications].
2001
Oulasvirta, A. Keskeytysten muistivaikutukset (Effects of task interruption on memory). Master’s Thesis, November 2001, Cognitive Science, Department of Psychology, University of Helsinki. [PDF] (3.1 MB)
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